Since publishing our initial story, YouTuber and Reddit user'KokushiGG' has published a brand new video displaying Ray Traced Shadows in the new zones at the growth. You'll find down the
Wow gold classic video below. Like yesterday's screenshots, we may see the gap in Shadows is rather minimal with the new feature enabled. Allowing Ray Traced Shadows, however, does seem to greatly affect operation with FPS dropping from 120FPS to 60FPS in some instances.
Ray Traced Shadows in World of Warcraft Shadowlands have been enabled on the game's Beta/PTR, and also the very first comparison shots have now surfaced on the internet.
Back in April of the year, Blizzard additional Ray Traced Shadow alternatives to the match's Alpha. Unfortunately, actual Ray Traced Shadows weren't enabled just yet and people from the Alpha were only able to view the new choices. According to the alternative's description, it"improves shadow quality with
cheap classic gold beam design, which generates shadows with more natural softness, substantially improved precision, and from other light sources"